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Both projects aim to create a cohesive, lore-accurate representation of these realms as they would have looked during the fictional historical period in which Morrowind takes place. So far, they’ve made substantial progress.

This article originally appeared on Engadget at https://www.engadget.com/wearables/ultrahumans-new-pro-ring-comes-with-15-days-battery-life-120038820.html?src=rss

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The converse is also worth asking — whether simulating artificial environments (for instance a 3d representation of a Youtube video) might have unintended negative consequences. Fei-Fei Li’s startup World Labs, which aims to make the leading “world model” — an alternative to language models based on tokenizing physical space rather than words — recently raised a substantial amount of money. As consumer-facing robots become more plausible, the business case for such a model is obvious. But what physical spaces are “world” models actually being trained on? The contemporary physical environment, sound-proofed, plastic-coated, and artificially-colored, is radically different from the environment that Homo sapiens evolved to excel in.